Need for speed undercover ios11/20/2023 ![]() ![]() ![]() The most common causes of this issue are: Nerfed Mclaren F1 partially, Reworked Tuned preset to be less grippyYour IP address has been temporarily blocked due to a large number of HTTP requests. Fixed some slow and sluggish muslce cars Tweaked overall Grip settings with most cars allowing them to drift/oversteer more frequently Removed Global Speedlimter (cars reach full potential set by there ratios) Fixed Challenger Concept (unfinished handling model now fully reworked) Fixed a few general tweaks that caused some cars like ev0x to be extremely stiff. Fixed Mazda3 gokart handling and performance. Fixed Performance of some cars that were too slow and too Fast. Fixed suspension bottoming out on several cars. Tweaked Rhino Perfomance and Handling Data Tweaked Ai in Races to be less Aggressive Fixed Performance of some camaro ss and elise Fixed suspension bottoming on some more cars Adjusted several cars handling values, E92 for example is now capable of drifting instead of understeering.Īfter around 2 hours of tweaking the AI and testing its now a balanced and challenging experiance, no longer getting smashed out the way every 2 seconds. Adjusted the GT500 performance and suspension data ![]() Nerfed GTR and GT2 as there stock variants were way too powerful New Prototype Handling for challenger concept (more drifty and slidey muscles) Added WRX ( still wip same state as 350Z) The archive contains detailed installation instructions. IMPORTANT! The modification works fine only on Steam version 1.0.0.1 IMPORTANT! The game may not work correctly with old saves. Cars are installed separately, they are in the archive. The second type, via VLT editor (download separately). The first type of installation is simply to copy the content. Physics of car control from NFS Prostreet Here's a complete list of what's being added to the game and what fixes are being made. In this version of the modification there are many changes in terms of graphics and physics. ![]()
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